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Sujet: WET Tires on an Oval |
81 réponses
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#31 Posté (le) 29 Novembre 2011, 22:55:52
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Quote ( Jan Zaluski @ November 29th 2011,22:53:14 )
Because he was on low fuel and the others had cisterns? Come on Jan :)
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#32 Posté (le) 29 Novembre 2011, 22:56:38
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Quote ( Jan Zaluski @ November 29th 2011,22:53:14 )
Because he was on low fuel and the others had cisterns?
Are you serious? slicks + wet track + high speed turns...
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#33 Posté (le) 29 Novembre 2011, 22:56:56 (dernière édition (le) 29 Novembre 2011, 22:59:32 par Jan Zaluski)
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Quote ( John Stovall @ November 29th 2011,22:50:17 )
Then you Sir are smarter than all the engineers at Bridgeston/Firestone and Goodyear put together....congrats on your superior abilities. No, this behavior is consistent with past behavior on wet tracks. I also chose not to pit for wets and it was a deliberate decision based on past GPRO experience. No magic here, just FOBY. :) And I won too, but only thanks to the rain in last laps.
Quote ( Krzysztof Butkiewicz @ November 29th 2011,22:56:38 )
Are you serious? slicks + wet track + high speed turns... I am only pointing out that fuel does make a difference here.
If he noticed this tyre behavior on last few laps, then it should be noticable earlier too, but he doesn't mention that. So maybe this was because of bigger differences in fuel amounts.
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#34 Posté (le) 29 Novembre 2011, 22:57:52
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Quote ( Krzysztof Butkiewicz @ November 29th 2011,22:56:38 )
Are you serious? slicks + wet track + high speed turns...
This is not IRL. He asked why was him faster. And it's because the difference between wet & dry was way too small. + He had low fuel, why other just loaded.
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#35 Posté (le) 29 Novembre 2011, 23:12:53
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The laptimes were a random too as well. So fuel importance was something like 20% in this race.
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Quote ( Samoeni Albanalopolis @ November 29th 2011,23:12:53 )
The laptimes were a random too as well
Exactly. Clear track + no risks nad even 2,5s difference between 2 laps.
btw. i'm not fighting for anything - i wasn't even planning to make 90% in this race. I simply think that by adding Oval track to the calendar GA's wanted to attract more players from North America cause it means more cash for them from sups. (In general - nothing bad in it - it's normal that they want to make cash on their work). Oval adds only even more randomness to the game - nothing more (IMO).
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#37 Posté (le) 29 Novembre 2011, 23:39:44
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Can someone explain to me why there is even rain on an oval race? Under any normal circustmances, races on an oval will be postponed if there's rain. If you're driving around an oval that's wet, you're in trouble. Don't belive me, watch the highlights of this year's New Hampshire IndyCar race.
I know GPRO is just a game, but this is just a bit silly. Even if you put F1 cars on an oval that's wet, they won't hang on. How the heck do we even have wet oval races? It's not possible.
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#38 Posté (le) 29 Novembre 2011, 23:40:27
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Quote ( John Stovall @ November 29th 2011,22:50:17 )
Then you Sir are smarter than all the engineers at Bridgeston/Firestone and Goodyear put together....congrats on your superior abilities.
Thanks.
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#39 Posté (le) 29 Novembre 2011, 23:52:53
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Quote ( Kashvinder Mann @ November 29th 2011,23:39:44 )
Can someone explain to me why there is even rain on an oval race? Under any normal circustmances, races on an oval will be postponed if there's rain. If you're driving around an oval that's wet, you're in trouble. Don't belive me, watch the highlights of this year's New Hampshire IndyCar race.
I know GPRO is just a game, but this is just a bit silly. Even if you put F1 cars on an oval that's wet, they won't hang on. How the heck do we even have wet oval races? It's not possible.
Because it's just a game and GPro uses very special cars.
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#40 Posté (le) 30 Novembre 2011, 00:02:10
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i think alot would depend on the construction of the tire i haven't rewatched most of the race but i was gaining a second or 2 per lap on dry tires wet track.... the penalty was the pit time to get the wet tires ...
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#41 Posté (le) 30 Novembre 2011, 00:35:03
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Have you guys considered this is the shortest track in GPRO? I mean, the track is shorter so the penalty shouldn't have been like 20s. Besides, as far as I know, the game engine makes no difference between hairpins, chicanes and fast turns. Not that it would make a hell of a big difference anyway. Plus, I won the race on a smoking car with almost 1 lap distance to the second. And that's a 14-lap smoking car. Well, what can I say? I'm cool with the results. ;)
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#42 Posté (le) 30 Novembre 2011, 11:37:58
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Quote ( Martin Warnett @ November 29th 2011,23:52:53 )
Because it's just a game and GPro uses very special cars.
Cars? It's the tyres that can't take the wet weather more likely that not! :P
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#43 Posté (le) 30 Novembre 2011, 11:55:55
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I Just wondered when we gonna ride a rally race... seems more a autosport game then f1 game
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#44 Posté (le) 30 Novembre 2011, 12:47:40
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Well the race is over and done with now, not alot we can do about this sseason, hopefully it just wont be in next season.... becasue in MY Opinion this is a very pointless track for GPRO
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#45 Posté (le) 30 Novembre 2011, 13:03:50
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Quote ( Kashvinder Mann @ November 29th 2011,23:39:44 )
Can someone explain to me why there is even rain on an oval race? Under any normal circustmances, races on an oval will be postponed if there's rain. If you're driving around an oval that's wet, you're in trouble. Don't belive me, watch the highlights of this year's New Hampshire IndyCar race.
I know GPRO is just a game, but this is just a bit silly. Even if you put F1 cars on an oval that's wet, they won't hang on. How the heck do we even have wet oval races? It's not possible.
that is what i said silly decision having rain i don't mind ovals but has to be dry.
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#46 Posté (le) 30 Novembre 2011, 13:17:19
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Quote ( Cale Murray @ November 30th 2011,13:03:50 )
that is what i said silly decision having rain i don't mind ovals but has to be dry. Yep, stupid decision by the admins.
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#47 Posté (le) 30 Novembre 2011, 13:34:25 (dernière édition (le) 30 Novembre 2011, 13:34:52 par Duane Wheeler)
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Quote ( Jed Lilly @ November 30th 2011,13:17:19 )
Yep, stupid decision by the admins.
Agree! I'd like to see a real race under those conditions. Who ever thought of this was obviously completely out of there tree!
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#48 Posté (le) 30 Novembre 2011, 14:26:59 (dernière édition (le) 30 Novembre 2011, 14:40:47 par Jani Kaipainen)
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we can blame devs about this but aint gonna change in a lifetime i think...
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#49 Posté (le) 30 Novembre 2011, 14:36:25
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Quote ( Janne Kuokkanen @ November 30th 2011,14:26:59 )
anyways stupid one.
How is it stupid?
1 - Realism is not a pre-requisite in this game; in fact if you're saying there should never be a possibility of rain on this track then realism would come at the expense of game enjoyment;
2 - if the differences between tyres were ~10s a lap in a 40s lap with an 80 lap race, then strategic options would be extremely limited and, again, the game would be worse for it.
I completely fail to see how this effect is in anyway a bad thing for the game, and it certainly isn't a "stupid" development decision. In fact, I'd imagine the variables for this particular track were given more thought than any of the other tracks in the game.
I suspect we're seeing this reaction in the forums because people don't like to be taken out of their comfort zone, which the indy oval track does in several ways.
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#50 Posté (le) 30 Novembre 2011, 14:38:08
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It might be OH SO UNREALISTIC yes, but so is ''easy'' overtaking in Irungattukottai & ''normal'' at Spa and having rain in Bahrain - to my memory, they didn't cause such a huge stir, right?
I just enjoy having some variation between tracks, I'd actually like to have even more track specific characteristics...
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#51 Posté (le) 30 Novembre 2011, 14:44:04
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[cries]This game isnt being real[/cries]
really ?
And there I was thinking that it rains in Bahrain and is sunny & 50C at Silverstone.
The Indy Oval race is different from just about every other track in the game in more than one way, and the way it handles a 'wet race' is no different in that respect.
We dont actually want realism do we, the BIGGEST problem with that last race is that it was in essence a lottery race. We usually get one or two of those every season, and this season it happened to coincide with Indy.
Every time we have a lottery race threads get started about how unrealistic it is and so on, and whilst we only have a wet or dry track that will be the case anyway.
If people really want to be concerned about a rainy oval race though...sheesh, go play Mario Kart and then complain about realism :p
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#52 Posté (le) 30 Novembre 2011, 15:16:40
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I suggest admins also add old Nurburgring, the 23km, 14 lap track. Lap times over 6 mins.
Quote ( Gordon Ashford @ November 30th 2011,14:44:04 )
We usually get one or two of those every season, and this season it happened to coincide with Indy.
One of the previous races at Indy Oval also had this kind of weather prediction. Just saying. I'm not suggesting it's wrong to have that weather or this track. I just play the game to the best of my abilities - give or take.
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#53 Posté (le) 30 Novembre 2011, 16:56:50
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Quote ( Gordon Ashford @ November 30th 2011,14:44:04 )
And there I was thinking that it rains in Bahrain It rained lots last night ;)
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#54 Posté (le) 30 Novembre 2011, 18:40:19
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Quote ( Yucel Kat @ November 30th 2011,11:55:55 )
I Just wondered when we gonna ride a rally race... seems more a autosport game then f1 game
i think that would be a suspension and cooling front wing, underbody.... and so and so on... killer.... pretty much the whole car
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#55 Posté (le) 1 Décembre 2011, 17:07:09
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Quote ( Igor Lazarchuk @ November 30th 2011,18:40:19 )
i think that would be a suspension and cooling front wing, underbody.... and so and so on... killer.... pretty much the whole car
Really ! Get the joke..
If you can simple read the words its says more like this...
Just Stay on F1 And stop putting LESS F1 in the game... ;)
Cheers
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#56 Posté (le) 1 Décembre 2011, 19:10:51
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Quote ( Casper Romkes @ November 30th 2011,15:16:40 )
I suggest admins also add old Nurburgring, the 23km, 14 lap track. Lap times over 6 mins.
like that idea my drivers got good stamina
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#57 Posté (le) 1 Décembre 2011, 19:17:53
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Quote ( Casper Romkes @ November 30th 2011,15:16:40 )
I suggest admins also add old Nurburgring, the 23km, 14 lap track. Lap times over 6 mins. I would actually love this :)
That would be an exciting addition :)
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#58 Posté (le) 1 Décembre 2011, 20:02:12
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Quote ( Casper Romkes @ November 30th 2011,15:16:40 )
I suggest admins also add old Nurburgring, the 23km, 14 lap track. Lap times over 6 mins. Is the display still 2mins per lap? If so, I wouldn't mind a 14 lap race.
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#59 Posté (le) 1 Décembre 2011, 20:33:54
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Quote ( Casper Romkes @ November 30th 2011,15:16:40 )
I suggest admins also add old Nurburgring, the 23km, 14 lap track. Lap times over 6 mins. I love this track in reality, because it's a very challenging track with really nice passages, but I think if they would add it, they have to invent a new Overtaking division first, because it's even much more difficult to overtake on this track than on the Very Hard Overtaking tracks we have so far IMO...
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#60 Posté (le) 2 Décembre 2011, 01:19:43
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Quote ( Yucel Kat @ December 1st 2011,17:07:09 )
Just Stay on F1 And stop putting LESS F1 in the game... ;)
Here's the problem I have with some people, do you people not realise that Indy USED to be part of F1? And I'm not talking about the track we saw in 2001 to 2007.
So less of F1, meaning less of the old F1 tracks? It's a game, so what's with the complain?
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