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Wątek: Ultimate Race Manager Season 11 |
1417 odpowiedzi
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#1 Opublikowane Lip 31 2017, 19:02:23 (ostatnio edytowany Sie 1 2017, 14:40:10 przez Jukka Sireni)
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Welcome to the eleventh official season of the Ultimate Race Manager. It's again time to battle for the prestigeous title of URM.
CHANGES
I think I could increase the tyre wear a bit for all dry compounds, maybe by 15%. What do you think?
CHANGE LOG
Season 2) Pitting at the same time with your team mate is penalised, overtaking threshold slightly tweaked, overtaking on weatherwise different tyres made possible. Season 4) Fuel amss penalty increased by 60%, rains and interw wear remodeled, tyres with wear slow you down more in rain than in dry. Season 5) Hard compound twice as durable as before, 4 weather changes possible in the race. Season 6) Rain's effect on dry tyres' pace halved. Season 7) Tyre wear slowdown formula changed, Season 8) Boosts implemented. Season 9) Free tyre choices (apart from that the start tyre needs to be the same as qualify tyre if they both are dry), start tyres have wear from qualify Season 11) Increased tyre wear for hyper softs, extra softs, softs, mediums by 10% and hards by 40%. Halved the boosts' tyre wear effect.
BASICS
Basically this game is simplified GPRO, where strategy is the only important factor. No randoms, no spins, no random weather, and as this will be all about strategy, hard or no overtaking. Also, this does NOT require your real GPRO race strategy and races will be held in different tracks. The season is 12 races long. 1 Race per week which is run every Saturday, while the deadline for sending strategies is 23:59 CET Friday.
Qualify
Starting positions will be decided from your qualify tyres and starting fuel choise. In case of the same time, the one who sent it before will be in front.
Starting tyres
If you qualify with dry tyres and start with dry tyres, they need to be the same (so same compound and have wear in them). So soft for quali and soft for start, soft+inter/rain, inter/rain+soft and inter/rain+inter/rain are all possible (the latter 3 start with 100&, while soft/soft with whatever you have from quali) but soft/hard for example isn't.
Race pace
From each lap you get a lap time. This laptime is affected by the base laptime of the track, your fuel, tyre wear and a collective random effect, which is same for everyone, but changes from lap to lap.
Pitstops
Pitstops happen when you don't have enough fuel or tyres for another lap. On pitstop you will change tyres and fuel to the amount you have specified. If you pit with more fuel, it won't be removed. Pitstop time depends on fuel you add to the car. (Pitstop time = Time in/out pits + 0.12 * Fuel you have specified). Time doesn't depend on how much fuel you have when you come into pits, so if you specify 80 litres, you will have a 9,6s stop regardless of how much fuel you have when you come to pits.
If you pit on the same lap as your teammate, you will have to wait until his pit is finished.
Overtaking
Overtaking is possible on easy and very easy tracks. On easy tracks you need 0,4s/km pace difference to pass and on very easy tracks 0,2s/km. Also, on other tracks, if you are boosting and are 0,6/0,8/1 s/km faster, you can pass. Also, if you have weatherwise (dry/inter/rain) different tyres compared to your opponent, you can pass if you are 0,4s/km faster.
WEATHER
Each race has it's unique weather forecast. It consists of
a) Temperature b) Humidity c) Rain intensity
given for 1-5 periods. If rain intensity changes between periods, track wetness will change too, but not instantly. The track will get more wet quite quickly, but it may take some time to dry.
COMPETITION
Season standings
Main competition is the season standings where scoring system is 15-12-10-8-6-5-4-3-2-1 for each race.
Rookie championship
Rookie championship is reserved for those who have done max 5 races on earlier seasons.
Individual Cup
After two race 32 best managers based on season standings will be seeded into cup competition consisting of 5 rounds with 2-2-2-2-2 races. In rounds with 2 races the winner is who
a) Won both races b) Won a race by more positions than he lost c) Won a race by more seconds than he lost d) Scored more points over those two races e) Was seeded higher
Missed race counts as number of participants + 1.
One Big Race/Qualify/Fastest lap
All season times are added to one big race/qualify/fastest lap as in GPRO. Missed race equals slowest time of that race +20s for one big race, slowest time +0,5s for one big qualify and fastest lap.
Teams
Two players per team. Teams can be only of past or present F1 teams. Collaboration between different teams is not allowed.
Team orders: Never let through/always let through.
Team mates can occasionally send the other one's strategy if the other one is unable to do so.
Teams participate in team standings (As in F1) and in Team Cup where 16 teams based on team standings are seeded after race 2 into four rounds which last 2-2-3-3 races. The better average position of team mates wins a race. In case of tie in a race the best result wins. In case of a tie in a round better average position of both team mates wins and then better average race time.
You can pick background and text colour for your team from this table (or specify a colour otherwise):
WHAT DO I NEED TO DO TO RACE?
Just send me a message with tyre and fuel choise and boost laps. For example:
Soft tyres and 70/70/70 litres of fuel. Boost laps 5, 15, 25.
There are 7 tyre compounds: H.Soft, E.Soft, Soft, Medium, Hard, Intermediate and Rain. Harder compounds are usually slower, but they last longer, Intermediates and Rain tyres are used on wet track. If needed, you can specify different tyres for qualify, start and each pit, but if you qualify and start on dry tyres, they need to be the same (and they will have some wear in them in the start).
Fuel is from 10L to 180L.
Deadline for sending strategies is on Fridays at 23:59 CET.
Data storage
If you want to win, you should store a bit of data. For example if you use 200 litres of fuel in low fuel using track, you can count your fuel consumption and be ready when another low fuel consuming track comes. However it varies from track to track and in different conditions so the more data you store the better.
JOINING
Post ##Join (Teamname). Teams can be only of past or present F1 teams. Teams that were used last season are reserved for those who were in the teams:
HWM Spyker Lotus Toro Rosso Wolf Tyrrell Haas F1 Eagle Hesketh Jordan
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#2 Opublikowane Lip 31 2017, 19:03:54 (ostatnio edytowany Paź 30 2017, 17:38:11 przez Jukka Sireni)
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PARTICIPANTS
CALENDAR
1. Hockenheim 12/8/2017 2. Rafaela Oval 19/8/2017 3. Silverstone 26/8/2017 4. Ahvenisto 2/9/2017 5. Indianapolis 9/9/2017 6. Kyalami 16/9/2017 7. Bremgarten 23/9/2017 8. Austin 30/9/2017 9. Imola 7/10/2017 10. A1-Ring 14/10/2017 11. Jyllands-Ringen 21/10/2017 12. Nurburgring 28/10/2017
There may be a 1-2 week mid season break after race 7.
RACE 12
Nurburgring: /gb/TrackDetails.asp?id=21 60 laps 308,7 kms
Temp: 41°C Hum: 32% Dry
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#3 Opublikowane Lip 31 2017, 19:04:12
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#4 Opublikowane Lip 31 2017, 19:07:28 (ostatnio edytowany Lip 31 2017, 19:10:03 przez Dominik Karda)
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##Join Toro Rosso
Background: C15 Font: D2 & B1
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#5 Opublikowane Lip 31 2017, 19:12:18
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##Join Wolf
Go back to my roots with Alihan :)
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#6 Opublikowane Lip 31 2017, 19:21:05
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Seb you want me in the team? :P
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#7 Opublikowane Lip 31 2017, 19:35:26
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#8 Opublikowane Lip 31 2017, 19:35:59
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Quote ( Ahmet Sonverdi @ July 31st 2017,19:21:05 ) Seb you want me in the team? :P
Yes? :)
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#9 Opublikowane Lip 31 2017, 19:42:18
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CHANGES
I think I could increase the tyre wear a bit for all dry compounds, maybe by 15%. What do you think? For mine feeling 15% is a bit too much for the softer compounds I think you killed the hs tyres with it Also 15% more tyrewear isn't enough for the hards imo
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#10 Opublikowane Lip 31 2017, 19:59:34
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#11 Opublikowane Lip 31 2017, 20:00:21
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#13 Opublikowane Lip 31 2017, 20:35:38
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##join/create Aston Martin again :)
Background: A7 Text: M1
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#14 Opublikowane Lip 31 2017, 21:33:30
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Create Tyrell
2nd space reserved for Mick Ridley
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#15 Opublikowane Lip 31 2017, 21:34:05 (ostatnio edytowany Lip 31 2017, 21:34:35 przez Niels Wolters)
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#join Spyker
I am on holiday till end of August, so hope I can manage strategy in time :(
@Martti Kaasik, you there ?
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#16 Opublikowane Lip 31 2017, 21:35:58
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Quote ( Jukka Sireni @ July 31st 2017,19:02:23 ) I think I could increase the tyre wear a bit for all dry compounds, maybe by 15%. What do you think?
Sounds ok, but than I would like to see tyre wear of Boost Laps reduced as now the additional tyre wear and fuel time loss is often not worth it to use Boosts....
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#17 Opublikowane Lip 31 2017, 21:38:09
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#18 Opublikowane Lip 31 2017, 22:07:13
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Quote ( Niels Wolters @ July 31st 2017,21:35:58 ) Sounds ok, but than I would like to see tyre wear of Boost Laps reduced as now the additional tyre wear and fuel time loss is often not worth it to use Boosts....
Yeah, I guess I could halve the tyre wear effect.
Quote ( Stefan Gommans @ July 31st 2017,19:42:18 ) For mine feeling 15% is a bit too much for the softer compounds I think you killed the hs tyres with it Also 15% more tyrewear isn't enough for the hards imo
We haven't had particularly cold races, so there is plenty of chances for hs. But let's say 10 % for others and 40 % for hards.
So in short, the changes are
-50% for boost effect on tyre wear
+10% for hypers, extras, softs, mediums +40% for hards
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#19 Opublikowane Lip 31 2017, 22:11:08
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#20 Opublikowane Lip 31 2017, 22:27:30
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##Join Wolf
Welcome back Kyle :)
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#21 Opublikowane Lip 31 2017, 22:52:29 (ostatnio edytowany Lip 31 2017, 22:53:17 przez Mick Ridley)
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#22 Opublikowane Sie 1 2017, 00:26:13
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#23 Opublikowane Sie 1 2017, 03:47:56 (ostatnio edytowany Sie 1 2017, 03:49:44 przez Lyee Chong)
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##join HWM!!
This is how we screw the domination, job done :) You'r welcome
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#24 Opublikowane Sie 1 2017, 05:07:17
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#25 Opublikowane Sie 1 2017, 08:00:32
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Quote ( Lyee Chong @ August 1st 2017,03:47:56 ) ##join HWM!! #unjoin HWM, seriously do not wish to spoil to game :)
Quote ( Jukka Sireni @ July 13th 2017,09:58:44 ) Of course I could use another hosting site until they decide to do the same, but that puts new managers at worse position as they can't look for past data and make decisions based on it. spot on :(
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#26 Opublikowane Sie 1 2017, 08:25:19
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#join, ill make a team if no1 wants me.
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#27 Opublikowane Sie 1 2017, 08:27:45
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Jukka, maybe update the top post with the final tyre wear changes please.
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#28 Opublikowane Sie 1 2017, 10:16:44
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## Join Ferrari
let revive the team, seeing as those guys helped me out
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#29 Opublikowane Sie 1 2017, 10:17:50
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#30 Opublikowane Sie 1 2017, 17:26:11 (ostatnio edytowany Sie 1 2017, 17:52:41 przez Rolf Tobler)
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#create Monteverdi
#join Monteverdi
B: H16 T: B1
2nd spot reserved for Lyee
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